package handshake // MessageServerHelloDone is final non-encrypted message from server // this communicates server has sent all its handshake messages and next // should be MessageFinished type MessageServerHelloDone struct { } // Type returns the Handshake Type func (m MessageServerHelloDone) Type() Type { return TypeServerHelloDone } // Marshal encodes the Handshake func (m *MessageServerHelloDone) Marshal() ([]byte, error) { return []byte{}, nil } // Unmarshal populates the message from encoded data func (m *MessageServerHelloDone) Unmarshal(data []byte) error { return nil }